![]() Not to say I still don’t like this game after replaying it. But yes, other than being the only one alive and finding audio logs to fill in the story, I find the UI of System Shock 1, and by extension SS2, to be another part of the core “Shock” experience. Probably because they twirl around in the air quickly that I find it more amusing than falling over limp. Never mind the combat in Bioshock, since I kind of don’t mind because of how faster it feels compared to other shooters and beating splicers with a wrench feels way more satisfying than Gordon Freeman and his crowbar. It feels efficient being able to move forward while still going through a couple of small menus to bring up an audio log or other important item. The hacking minigame was in a corner window while the rest of the game world kept going. ![]() Both games didn’t take you to menus that completely took you out of the game. If there’s one thing that System Shock has given me a reason to want out of System Shock is the seamlessness of the UI mixed with the action. And it’s a real shame that the rest of the game goes kind of downhill after that moment passes. I’m glad to have seen that moment without being spoiled at all beforehand, especially when I’ve spoiled myself on other major moments in games (the SHODAN reveal in SS2 is pretty much devoid of surprise now what with people having talked about it for years after that game). The opening minutes of the game are very strong, and the big twist that happens late in the game is still genius. There are some moments in the game that are really great, but they’re more or less just story delivery mechanisms than actual great moments of gameplay. When it comes to gameplay, I’d much rather play System Shock. The method of progression and delivering story is similar, with audio logs of deceased people filling in details on the place you are in. ![]() The idea of Bioshock being a spiritual successor to the System Shock games is only really true from a thematic standpoint. Because replaying it now, especially after finishing System Shock, it doesn’t feel very special anymore. So I decided to replay Bioshock, and to give a quick summary, I am glad I played it years ago as enjoyed it a whole lot back then. Especially for me, since I now have a widescreen monitor and want to see how much better the games I already own look now. It’s good to go back through some of your backlog once in a while. ![]()
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